encoding 175 compat/ossaudio/ossaudio.c tmpinfo.play.encoding = encoding 176 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_ULAW; encoding 181 compat/ossaudio/ossaudio.c tmpinfo.play.encoding = encoding 182 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_ALAW; encoding 187 compat/ossaudio/ossaudio.c tmpinfo.play.encoding = encoding 188 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_ULINEAR; encoding 193 compat/ossaudio/ossaudio.c tmpinfo.play.encoding = encoding 194 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_SLINEAR; encoding 199 compat/ossaudio/ossaudio.c tmpinfo.play.encoding = encoding 200 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 205 compat/ossaudio/ossaudio.c tmpinfo.play.encoding = encoding 206 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 211 compat/ossaudio/ossaudio.c tmpinfo.play.encoding = encoding 212 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 217 compat/ossaudio/ossaudio.c tmpinfo.play.encoding = encoding 218 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 230 compat/ossaudio/ossaudio.c switch (tmpinfo.play.encoding) { encoding 345 compat/ossaudio/ossaudio.c switch(tmpenc.encoding) { encoding 118 compat/sunos/sunos.h u_int encoding; encoding 523 dev/audio.c p->sample_rate, p->encoding, p->channels, p->precision); encoding 984 dev/audio.c ai.record.encoding = sc->sc_rparams.encoding; encoding 989 dev/audio.c ai.play.encoding = sc->sc_pparams.encoding; encoding 1330 dev/audio.c switch (params->encoding) { encoding 1352 dev/audio.c if (params->encoding == AUDIO_ENCODING_ULINEAR_LE) { encoding 1363 dev/audio.c DPRINTF(("audio: bad encoding %d\n", params->encoding)); encoding 1439 dev/audio.c sc->sc_pparams.sample_rate, sc->sc_pparams.encoding, encoding 2165 dev/audio.c if (p->encoding == AUDIO_ENCODING_PCM16) { encoding 2167 dev/audio.c p->encoding = AUDIO_ENCODING_ULINEAR; encoding 2169 dev/audio.c p->encoding = AUDIO_ENCODING_SLINEAR; encoding 2170 dev/audio.c } else if (p->encoding == AUDIO_ENCODING_PCM8) { encoding 2172 dev/audio.c p->encoding = AUDIO_ENCODING_ULINEAR; encoding 2177 dev/audio.c if (p->encoding == AUDIO_ENCODING_SLINEAR) encoding 2179 dev/audio.c p->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 2181 dev/audio.c p->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 2183 dev/audio.c if (p->encoding == AUDIO_ENCODING_ULINEAR) encoding 2185 dev/audio.c p->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 2187 dev/audio.c p->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 2190 dev/audio.c switch (p->encoding) { encoding 2497 dev/audio.c if (p->encoding != ~0) { encoding 2498 dev/audio.c pp.encoding = p->encoding; encoding 2501 dev/audio.c if (r->encoding != ~0) { encoding 2502 dev/audio.c rp.encoding = r->encoding; encoding 2576 dev/audio.c pp.encoding = rp.encoding; encoding 2581 dev/audio.c rp.encoding = pp.encoding; encoding 2776 dev/audio.c p->encoding = sc->sc_pparams.encoding; encoding 2777 dev/audio.c r->encoding = sc->sc_rparams.encoding; encoding 53 dev/audio_if.h u_int encoding; /* mu-law, linear, etc */ encoding 55 dev/ic/vga.c int encoding; encoding 330 dev/ic/vga.c (f->encoding == WSDISPLAY_FONTENC_IBM || \ encoding 331 dev/ic/vga.c f->encoding == WSDISPLAY_FONTENC_ISO) encoding 872 dev/ic/vga.c if (data->encoding == WSDISPLAY_FONTENC_PCVT) { encoding 895 dev/ic/vga.c f->encoding = data->encoding; encoding 902 dev/ic/vga.c f->height, f->encoding, slot); encoding 1221 dev/ic/vga.c switch (font->encoding) { encoding 1239 dev/ic/vga.c printf("_vga_mapchar: encoding=%d\n", font->encoding); encoding 946 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 952 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 958 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 964 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 971 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 979 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 985 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 991 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 1000 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_ADPCM; encoding 1023 dev/isa/ad1848.c p->encoding, p->precision, p->channels, p->sample_rate)); encoding 1025 dev/isa/ad1848.c enc = p->encoding; encoding 532 dev/isa/aria.c printf("irate %d encoding %x chans %d\n", sc->sc_rate, sc->encoding, encoding 620 dev/isa/aria.c if (sc->encoding!=AUDIO_ENCODING_PCM16 && prec==16) encoding 636 dev/isa/aria.c return(sc->encoding); encoding 54 dev/isa/ega.c int encoding; encoding 304 dev/isa/ega.c (f->encoding == WSDISPLAY_FONTENC_IBM || \ encoding 305 dev/isa/ega.c f->encoding == WSDISPLAY_FONTENC_ISO) encoding 825 dev/isa/ega.c if (data->encoding == WSDISPLAY_FONTENC_PCVT) { encoding 848 dev/isa/ega.c f->encoding = data->encoding; encoding 855 dev/isa/ega.c f->height, f->encoding, slot); encoding 1139 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 1145 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 1151 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 1157 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 1163 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 1169 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 1175 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 1181 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 1238 dev/isa/ess.c switch (p->encoding) { encoding 1330 dev/isa/ess.c if (param->encoding == AUDIO_ENCODING_SLINEAR_BE || encoding 1331 dev/isa/ess.c param->encoding == AUDIO_ENCODING_SLINEAR_LE) encoding 1398 dev/isa/ess.c if (param->encoding == AUDIO_ENCODING_SLINEAR_BE || encoding 1399 dev/isa/ess.c param->encoding == AUDIO_ENCODING_SLINEAR_LE) encoding 1477 dev/isa/ess.c if (param->encoding == AUDIO_ENCODING_SLINEAR_BE || encoding 1478 dev/isa/ess.c param->encoding == AUDIO_ENCODING_SLINEAR_LE) encoding 1535 dev/isa/gus.c switch (p->encoding) { encoding 1557 dev/isa/gus.c sc->sc_encoding = p->encoding; encoding 1570 dev/isa/gus.c switch (p->encoding) { encoding 3270 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 3276 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 3282 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 3288 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 3294 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 3300 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 3306 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 3312 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 461 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 467 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 473 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 479 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 490 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 496 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 502 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 508 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 583 dev/isa/sbdsp.c switch (p->encoding) { encoding 622 dev/isa/sbdsp.c switch (p->encoding) { encoding 649 dev/isa/sbdsp.c switch (p->encoding) { encoding 691 dev/isa/sbdsp.c p->encoding, tc, m->cmd, bmode, m->cmdchan, swcode, factor)); encoding 660 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_ULINEAR; encoding 666 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_ULAW; encoding 672 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_ALAW; encoding 678 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_SLINEAR; encoding 684 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 690 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 696 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 702 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 725 dev/pci/auich.c switch(play->encoding) { encoding 903 dev/pci/auich.c switch(rec->encoding) { encoding 225 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_ULINEAR; encoding 231 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_ULAW; encoding 237 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_ALAW; encoding 243 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_SLINEAR; encoding 249 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 255 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 261 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 267 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 374 dev/pci/auixp.c switch(play->encoding) { encoding 546 dev/pci/auixp.c switch(rec->encoding) { encoding 946 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 952 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 958 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 964 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 970 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 976 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 982 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 988 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 1022 dev/pci/autri.c switch (p->encoding) { encoding 1273 dev/pci/autri.c switch (param->encoding) { encoding 466 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 472 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 478 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 484 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 490 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 496 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 502 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 508 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 567 dev/pci/auvia.c switch (p->encoding) { encoding 80 dev/pci/azalia.c u_int encoding; encoding 1336 dev/pci/azalia.c f->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 1338 dev/pci/azalia.c f->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 1948 dev/pci/azalia.c enc->encoding = codec->formats[j].encoding; encoding 1950 dev/pci/azalia.c switch (enc->encoding) { encoding 1985 dev/pci/azalia.c if (r->encoding == AUDIO_ENCODING_ULAW) { /*XXX*/ encoding 1986 dev/pci/azalia.c r->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 1992 dev/pci/azalia.c if (r->encoding != codec->formats[i].encoding) encoding 2002 dev/pci/azalia.c r->encoding, r->precision, r->channels); encoding 2018 dev/pci/azalia.c if (p->encoding == AUDIO_ENCODING_ULAW) { /*XXX*/ encoding 2019 dev/pci/azalia.c p->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 2025 dev/pci/azalia.c if (p->encoding != codec->formats[i].encoding) encoding 2035 dev/pci/azalia.c r->encoding, r->precision, r->channels); encoding 2224 dev/pci/azalia.c __func__, v, start, end, blk, param->encoding, param->channels, encoding 2333 dev/pci/azalia.c i, formats[i].encoding, formats[i].validbits, encoding 568 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 574 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 580 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 586 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 592 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 598 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 604 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 610 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 662 dev/pci/cmpci.c switch (p->encoding) { encoding 1048 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 1054 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 1060 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 1066 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 1072 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 1078 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 1084 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 1090 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 1150 dev/pci/cs4280.c switch (p->encoding) { encoding 1504 dev/pci/cs4280.c param->encoding)); encoding 1544 dev/pci/cs4280.c if (param->encoding == AUDIO_ENCODING_ULINEAR_BE || encoding 1545 dev/pci/cs4280.c param->encoding == AUDIO_ENCODING_SLINEAR_BE) encoding 1547 dev/pci/cs4280.c if (param->encoding == AUDIO_ENCODING_ULINEAR_BE || encoding 1548 dev/pci/cs4280.c param->encoding == AUDIO_ENCODING_ULINEAR_LE) encoding 459 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 465 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 471 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 477 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 483 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 489 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 495 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 501 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 548 dev/pci/cs4281.c switch (p->encoding) { encoding 649 dev/pci/cs4281.c param->encoding)); encoding 690 dev/pci/cs4281.c if (param->encoding == AUDIO_ENCODING_ULINEAR_BE || encoding 691 dev/pci/cs4281.c param->encoding == AUDIO_ENCODING_SLINEAR_BE) encoding 693 dev/pci/cs4281.c if (param->encoding == AUDIO_ENCODING_ULINEAR_BE || encoding 694 dev/pci/cs4281.c param->encoding == AUDIO_ENCODING_ULINEAR_LE) encoding 783 dev/pci/cs4281.c if (param->encoding == AUDIO_ENCODING_ULINEAR_BE || encoding 784 dev/pci/cs4281.c param->encoding == AUDIO_ENCODING_SLINEAR_BE) encoding 786 dev/pci/cs4281.c if (param->encoding == AUDIO_ENCODING_ULINEAR_BE || encoding 787 dev/pci/cs4281.c param->encoding == AUDIO_ENCODING_ULINEAR_LE) encoding 883 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 889 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 895 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 901 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 907 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 913 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 919 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 925 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 974 dev/pci/eap.c switch (p->encoding) { encoding 2062 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 2068 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 2074 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 2080 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 2086 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 2092 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 2098 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 2104 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 2138 dev/pci/emuxki.c switch (p->encoding) { encoding 287 dev/pci/esa.c switch(p->encoding) { encoding 640 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 646 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 654 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 661 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 669 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 676 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 684 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 687 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 695 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 698 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 704 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 710 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 747 dev/pci/eso.c switch (p->encoding) { encoding 1651 dev/pci/eso.c sc->sc_dev.dv_xname, param->sample_rate, param->encoding, encoding 1682 dev/pci/eso.c if (param->encoding == AUDIO_ENCODING_SLINEAR_BE || encoding 1683 dev/pci/eso.c param->encoding == AUDIO_ENCODING_SLINEAR_LE) encoding 1725 dev/pci/eso.c sc->sc_dev.dv_xname, param->sample_rate, param->encoding, encoding 1775 dev/pci/eso.c if (param->encoding == AUDIO_ENCODING_SLINEAR_BE || encoding 1776 dev/pci/eso.c param->encoding == AUDIO_ENCODING_SLINEAR_LE) encoding 468 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 474 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 480 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 486 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 492 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 498 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 504 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 510 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 554 dev/pci/fms.c switch(play->encoding) { encoding 597 dev/pci/fms.c switch(rec->encoding) { encoding 1091 dev/pci/maestro.c if (play->encoding == AUDIO_ENCODING_ULAW) { encoding 1094 dev/pci/maestro.c } else if (play->encoding == AUDIO_ENCODING_ALAW) { encoding 1099 dev/pci/maestro.c if (play->encoding == AUDIO_ENCODING_ULINEAR_LE || encoding 1100 dev/pci/maestro.c play->encoding == AUDIO_ENCODING_ULINEAR_BE) encoding 1103 dev/pci/maestro.c else if (play->encoding == AUDIO_ENCODING_ULINEAR_LE) encoding 1105 dev/pci/maestro.c else if (play->encoding == AUDIO_ENCODING_SLINEAR_BE) encoding 1107 dev/pci/maestro.c else if (play->encoding == AUDIO_ENCODING_ULINEAR_BE) encoding 1109 dev/pci/maestro.c else if (play->encoding != AUDIO_ENCODING_SLINEAR_LE) encoding 780 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 786 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 792 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 798 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 804 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 810 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 816 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 822 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 873 dev/pci/neo.c switch (p->encoding) { encoding 610 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 616 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 622 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 628 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 634 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 640 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 646 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 652 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 674 dev/pci/sv.c switch (p->encoding) { encoding 1139 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 1145 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 1151 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 1157 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 1163 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 1169 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 1175 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 1181 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 1213 dev/pci/yds.c switch (p->encoding) { encoding 442 dev/rasops/rasops.c if (ri->ri_font->encoding != WSDISPLAY_FONTENC_ISO) { encoding 494 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 500 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 506 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 512 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 518 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 524 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 530 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 536 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 542 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_ADPCM; encoding 557 dev/sbus/cs4231.c int err, bits, enc = p->encoding; encoding 113 dev/usb/uaudio.c u_int8_t encoding; encoding 482 dev/usb/uaudio.c #define hw_encoding encoding encoding 537 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_ULINEAR; encoding 543 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_ULAW; encoding 549 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_ALAW; encoding 555 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_SLINEAR; encoding 561 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE; encoding 567 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE; encoding 573 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE; encoding 579 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE; encoding 1513 dev/usb/uaudio.c ai->alt, ai->encoding)); encoding 1708 dev/usb/uaudio.c ai.encoding = enc; encoding 2886 dev/usb/uaudio.c if (p->hw_encoding != alts[i].encoding) encoding 2927 dev/usb/uaudio.c if (p->hw_encoding != alts[i].encoding) encoding 3055 dev/usb/uaudio.c enc = p->encoding; encoding 371 dev/wscons/wsconsio.h int encoding; encoding 839 dev/wsfont/wsfont.c if (font->encoding == WSDISPLAY_FONTENC_ISO) encoding 843 dev/wsfont/wsfont.c if (font->encoding < 0 || font->encoding > MAX_ENCODING) encoding 848 dev/wsfont/wsfont.c &encodings[font->encoding]; encoding 48 sys/audioio.h u_int encoding; /* data encoding (AUDIO_ENCODING_* below) */ encoding 136 sys/audioio.h int encoding;