encoding 175 compat/ossaudio/ossaudio.c tmpinfo.play.encoding =
encoding 176 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_ULAW;
encoding 181 compat/ossaudio/ossaudio.c tmpinfo.play.encoding =
encoding 182 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_ALAW;
encoding 187 compat/ossaudio/ossaudio.c tmpinfo.play.encoding =
encoding 188 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_ULINEAR;
encoding 193 compat/ossaudio/ossaudio.c tmpinfo.play.encoding =
encoding 194 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_SLINEAR;
encoding 199 compat/ossaudio/ossaudio.c tmpinfo.play.encoding =
encoding 200 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 205 compat/ossaudio/ossaudio.c tmpinfo.play.encoding =
encoding 206 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 211 compat/ossaudio/ossaudio.c tmpinfo.play.encoding =
encoding 212 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 217 compat/ossaudio/ossaudio.c tmpinfo.play.encoding =
encoding 218 compat/ossaudio/ossaudio.c tmpinfo.record.encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 230 compat/ossaudio/ossaudio.c switch (tmpinfo.play.encoding) {
encoding 345 compat/ossaudio/ossaudio.c switch(tmpenc.encoding) {
encoding 118 compat/sunos/sunos.h u_int encoding;
encoding 523 dev/audio.c p->sample_rate, p->encoding, p->channels, p->precision);
encoding 984 dev/audio.c ai.record.encoding = sc->sc_rparams.encoding;
encoding 989 dev/audio.c ai.play.encoding = sc->sc_pparams.encoding;
encoding 1330 dev/audio.c switch (params->encoding) {
encoding 1352 dev/audio.c if (params->encoding == AUDIO_ENCODING_ULINEAR_LE) {
encoding 1363 dev/audio.c DPRINTF(("audio: bad encoding %d\n", params->encoding));
encoding 1439 dev/audio.c sc->sc_pparams.sample_rate, sc->sc_pparams.encoding,
encoding 2165 dev/audio.c if (p->encoding == AUDIO_ENCODING_PCM16) {
encoding 2167 dev/audio.c p->encoding = AUDIO_ENCODING_ULINEAR;
encoding 2169 dev/audio.c p->encoding = AUDIO_ENCODING_SLINEAR;
encoding 2170 dev/audio.c } else if (p->encoding == AUDIO_ENCODING_PCM8) {
encoding 2172 dev/audio.c p->encoding = AUDIO_ENCODING_ULINEAR;
encoding 2177 dev/audio.c if (p->encoding == AUDIO_ENCODING_SLINEAR)
encoding 2179 dev/audio.c p->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 2181 dev/audio.c p->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 2183 dev/audio.c if (p->encoding == AUDIO_ENCODING_ULINEAR)
encoding 2185 dev/audio.c p->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 2187 dev/audio.c p->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 2190 dev/audio.c switch (p->encoding) {
encoding 2497 dev/audio.c if (p->encoding != ~0) {
encoding 2498 dev/audio.c pp.encoding = p->encoding;
encoding 2501 dev/audio.c if (r->encoding != ~0) {
encoding 2502 dev/audio.c rp.encoding = r->encoding;
encoding 2576 dev/audio.c pp.encoding = rp.encoding;
encoding 2581 dev/audio.c rp.encoding = pp.encoding;
encoding 2776 dev/audio.c p->encoding = sc->sc_pparams.encoding;
encoding 2777 dev/audio.c r->encoding = sc->sc_rparams.encoding;
encoding 53 dev/audio_if.h u_int encoding; /* mu-law, linear, etc */
encoding 55 dev/ic/vga.c int encoding;
encoding 330 dev/ic/vga.c (f->encoding == WSDISPLAY_FONTENC_IBM || \
encoding 331 dev/ic/vga.c f->encoding == WSDISPLAY_FONTENC_ISO)
encoding 872 dev/ic/vga.c if (data->encoding == WSDISPLAY_FONTENC_PCVT) {
encoding 895 dev/ic/vga.c f->encoding = data->encoding;
encoding 902 dev/ic/vga.c f->height, f->encoding, slot);
encoding 1221 dev/ic/vga.c switch (font->encoding) {
encoding 1239 dev/ic/vga.c printf("_vga_mapchar: encoding=%d\n", font->encoding);
encoding 946 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 952 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 958 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 964 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 971 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 979 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 985 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 991 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 1000 dev/isa/ad1848.c fp->encoding = AUDIO_ENCODING_ADPCM;
encoding 1023 dev/isa/ad1848.c p->encoding, p->precision, p->channels, p->sample_rate));
encoding 1025 dev/isa/ad1848.c enc = p->encoding;
encoding 532 dev/isa/aria.c printf("irate %d encoding %x chans %d\n", sc->sc_rate, sc->encoding,
encoding 620 dev/isa/aria.c if (sc->encoding!=AUDIO_ENCODING_PCM16 && prec==16)
encoding 636 dev/isa/aria.c return(sc->encoding);
encoding 54 dev/isa/ega.c int encoding;
encoding 304 dev/isa/ega.c (f->encoding == WSDISPLAY_FONTENC_IBM || \
encoding 305 dev/isa/ega.c f->encoding == WSDISPLAY_FONTENC_ISO)
encoding 825 dev/isa/ega.c if (data->encoding == WSDISPLAY_FONTENC_PCVT) {
encoding 848 dev/isa/ega.c f->encoding = data->encoding;
encoding 855 dev/isa/ega.c f->height, f->encoding, slot);
encoding 1139 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 1145 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 1151 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 1157 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 1163 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 1169 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 1175 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 1181 dev/isa/ess.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 1238 dev/isa/ess.c switch (p->encoding) {
encoding 1330 dev/isa/ess.c if (param->encoding == AUDIO_ENCODING_SLINEAR_BE ||
encoding 1331 dev/isa/ess.c param->encoding == AUDIO_ENCODING_SLINEAR_LE)
encoding 1398 dev/isa/ess.c if (param->encoding == AUDIO_ENCODING_SLINEAR_BE ||
encoding 1399 dev/isa/ess.c param->encoding == AUDIO_ENCODING_SLINEAR_LE)
encoding 1477 dev/isa/ess.c if (param->encoding == AUDIO_ENCODING_SLINEAR_BE ||
encoding 1478 dev/isa/ess.c param->encoding == AUDIO_ENCODING_SLINEAR_LE)
encoding 1535 dev/isa/gus.c switch (p->encoding) {
encoding 1557 dev/isa/gus.c sc->sc_encoding = p->encoding;
encoding 1570 dev/isa/gus.c switch (p->encoding) {
encoding 3270 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 3276 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 3282 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 3288 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 3294 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 3300 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 3306 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 3312 dev/isa/gus.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 461 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 467 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 473 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 479 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 490 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 496 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 502 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 508 dev/isa/sbdsp.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 583 dev/isa/sbdsp.c switch (p->encoding) {
encoding 622 dev/isa/sbdsp.c switch (p->encoding) {
encoding 649 dev/isa/sbdsp.c switch (p->encoding) {
encoding 691 dev/isa/sbdsp.c p->encoding, tc, m->cmd, bmode, m->cmdchan, swcode, factor));
encoding 660 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_ULINEAR;
encoding 666 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_ULAW;
encoding 672 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_ALAW;
encoding 678 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_SLINEAR;
encoding 684 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 690 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 696 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 702 dev/pci/auich.c aep->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 725 dev/pci/auich.c switch(play->encoding) {
encoding 903 dev/pci/auich.c switch(rec->encoding) {
encoding 225 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_ULINEAR;
encoding 231 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_ULAW;
encoding 237 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_ALAW;
encoding 243 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_SLINEAR;
encoding 249 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 255 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 261 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 267 dev/pci/auixp.c aep->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 374 dev/pci/auixp.c switch(play->encoding) {
encoding 546 dev/pci/auixp.c switch(rec->encoding) {
encoding 946 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 952 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 958 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 964 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 970 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 976 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 982 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 988 dev/pci/autri.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 1022 dev/pci/autri.c switch (p->encoding) {
encoding 1273 dev/pci/autri.c switch (param->encoding) {
encoding 466 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 472 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 478 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 484 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 490 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 496 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 502 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 508 dev/pci/auvia.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 567 dev/pci/auvia.c switch (p->encoding) {
encoding 80 dev/pci/azalia.c u_int encoding;
encoding 1336 dev/pci/azalia.c f->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 1338 dev/pci/azalia.c f->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 1948 dev/pci/azalia.c enc->encoding = codec->formats[j].encoding;
encoding 1950 dev/pci/azalia.c switch (enc->encoding) {
encoding 1985 dev/pci/azalia.c if (r->encoding == AUDIO_ENCODING_ULAW) { /*XXX*/
encoding 1986 dev/pci/azalia.c r->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 1992 dev/pci/azalia.c if (r->encoding != codec->formats[i].encoding)
encoding 2002 dev/pci/azalia.c r->encoding, r->precision, r->channels);
encoding 2018 dev/pci/azalia.c if (p->encoding == AUDIO_ENCODING_ULAW) { /*XXX*/
encoding 2019 dev/pci/azalia.c p->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 2025 dev/pci/azalia.c if (p->encoding != codec->formats[i].encoding)
encoding 2035 dev/pci/azalia.c r->encoding, r->precision, r->channels);
encoding 2224 dev/pci/azalia.c __func__, v, start, end, blk, param->encoding, param->channels,
encoding 2333 dev/pci/azalia.c i, formats[i].encoding, formats[i].validbits,
encoding 568 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 574 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 580 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 586 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 592 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 598 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 604 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 610 dev/pci/cmpci.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 662 dev/pci/cmpci.c switch (p->encoding) {
encoding 1048 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 1054 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 1060 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 1066 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 1072 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 1078 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 1084 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 1090 dev/pci/cs4280.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 1150 dev/pci/cs4280.c switch (p->encoding) {
encoding 1504 dev/pci/cs4280.c param->encoding));
encoding 1544 dev/pci/cs4280.c if (param->encoding == AUDIO_ENCODING_ULINEAR_BE ||
encoding 1545 dev/pci/cs4280.c param->encoding == AUDIO_ENCODING_SLINEAR_BE)
encoding 1547 dev/pci/cs4280.c if (param->encoding == AUDIO_ENCODING_ULINEAR_BE ||
encoding 1548 dev/pci/cs4280.c param->encoding == AUDIO_ENCODING_ULINEAR_LE)
encoding 459 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 465 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 471 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 477 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 483 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 489 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 495 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 501 dev/pci/cs4281.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 548 dev/pci/cs4281.c switch (p->encoding) {
encoding 649 dev/pci/cs4281.c param->encoding));
encoding 690 dev/pci/cs4281.c if (param->encoding == AUDIO_ENCODING_ULINEAR_BE ||
encoding 691 dev/pci/cs4281.c param->encoding == AUDIO_ENCODING_SLINEAR_BE)
encoding 693 dev/pci/cs4281.c if (param->encoding == AUDIO_ENCODING_ULINEAR_BE ||
encoding 694 dev/pci/cs4281.c param->encoding == AUDIO_ENCODING_ULINEAR_LE)
encoding 783 dev/pci/cs4281.c if (param->encoding == AUDIO_ENCODING_ULINEAR_BE ||
encoding 784 dev/pci/cs4281.c param->encoding == AUDIO_ENCODING_SLINEAR_BE)
encoding 786 dev/pci/cs4281.c if (param->encoding == AUDIO_ENCODING_ULINEAR_BE ||
encoding 787 dev/pci/cs4281.c param->encoding == AUDIO_ENCODING_ULINEAR_LE)
encoding 883 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 889 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 895 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 901 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 907 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 913 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 919 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 925 dev/pci/eap.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 974 dev/pci/eap.c switch (p->encoding) {
encoding 2062 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 2068 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 2074 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 2080 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 2086 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 2092 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 2098 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 2104 dev/pci/emuxki.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 2138 dev/pci/emuxki.c switch (p->encoding) {
encoding 287 dev/pci/esa.c switch(p->encoding) {
encoding 640 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 646 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 654 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 661 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 669 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 676 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 684 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 687 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 695 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 698 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 704 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 710 dev/pci/eso.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 747 dev/pci/eso.c switch (p->encoding) {
encoding 1651 dev/pci/eso.c sc->sc_dev.dv_xname, param->sample_rate, param->encoding,
encoding 1682 dev/pci/eso.c if (param->encoding == AUDIO_ENCODING_SLINEAR_BE ||
encoding 1683 dev/pci/eso.c param->encoding == AUDIO_ENCODING_SLINEAR_LE)
encoding 1725 dev/pci/eso.c sc->sc_dev.dv_xname, param->sample_rate, param->encoding,
encoding 1775 dev/pci/eso.c if (param->encoding == AUDIO_ENCODING_SLINEAR_BE ||
encoding 1776 dev/pci/eso.c param->encoding == AUDIO_ENCODING_SLINEAR_LE)
encoding 468 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 474 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 480 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 486 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 492 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 498 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 504 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 510 dev/pci/fms.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 554 dev/pci/fms.c switch(play->encoding) {
encoding 597 dev/pci/fms.c switch(rec->encoding) {
encoding 1091 dev/pci/maestro.c if (play->encoding == AUDIO_ENCODING_ULAW) {
encoding 1094 dev/pci/maestro.c } else if (play->encoding == AUDIO_ENCODING_ALAW) {
encoding 1099 dev/pci/maestro.c if (play->encoding == AUDIO_ENCODING_ULINEAR_LE ||
encoding 1100 dev/pci/maestro.c play->encoding == AUDIO_ENCODING_ULINEAR_BE)
encoding 1103 dev/pci/maestro.c else if (play->encoding == AUDIO_ENCODING_ULINEAR_LE)
encoding 1105 dev/pci/maestro.c else if (play->encoding == AUDIO_ENCODING_SLINEAR_BE)
encoding 1107 dev/pci/maestro.c else if (play->encoding == AUDIO_ENCODING_ULINEAR_BE)
encoding 1109 dev/pci/maestro.c else if (play->encoding != AUDIO_ENCODING_SLINEAR_LE)
encoding 780 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 786 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 792 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 798 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 804 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 810 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 816 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 822 dev/pci/neo.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 873 dev/pci/neo.c switch (p->encoding) {
encoding 610 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 616 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 622 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 628 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 634 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 640 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 646 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 652 dev/pci/sv.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 674 dev/pci/sv.c switch (p->encoding) {
encoding 1139 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 1145 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 1151 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 1157 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 1163 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 1169 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 1175 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 1181 dev/pci/yds.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 1213 dev/pci/yds.c switch (p->encoding) {
encoding 442 dev/rasops/rasops.c if (ri->ri_font->encoding != WSDISPLAY_FONTENC_ISO) {
encoding 494 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 500 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 506 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 512 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 518 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 524 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 530 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 536 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 542 dev/sbus/cs4231.c fp->encoding = AUDIO_ENCODING_ADPCM;
encoding 557 dev/sbus/cs4231.c int err, bits, enc = p->encoding;
encoding 113 dev/usb/uaudio.c u_int8_t encoding;
encoding 482 dev/usb/uaudio.c #define hw_encoding encoding
encoding 537 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_ULINEAR;
encoding 543 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_ULAW;
encoding 549 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_ALAW;
encoding 555 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_SLINEAR;
encoding 561 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_SLINEAR_LE;
encoding 567 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_ULINEAR_LE;
encoding 573 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_SLINEAR_BE;
encoding 579 dev/usb/uaudio.c fp->encoding = AUDIO_ENCODING_ULINEAR_BE;
encoding 1513 dev/usb/uaudio.c ai->alt, ai->encoding));
encoding 1708 dev/usb/uaudio.c ai.encoding = enc;
encoding 2886 dev/usb/uaudio.c if (p->hw_encoding != alts[i].encoding)
encoding 2927 dev/usb/uaudio.c if (p->hw_encoding != alts[i].encoding)
encoding 3055 dev/usb/uaudio.c enc = p->encoding;
encoding 371 dev/wscons/wsconsio.h int encoding;
encoding 839 dev/wsfont/wsfont.c if (font->encoding == WSDISPLAY_FONTENC_ISO)
encoding 843 dev/wsfont/wsfont.c if (font->encoding < 0 || font->encoding > MAX_ENCODING)
encoding 848 dev/wsfont/wsfont.c &encodings[font->encoding];
encoding 48 sys/audioio.h u_int encoding; /* data encoding (AUDIO_ENCODING_* below) */
encoding 136 sys/audioio.h int encoding;