asf1d            1523 dev/usb/uaudio.c 	const struct usb_audio_streaming_type1_descriptor *asf1d;
asf1d            1542 dev/usb/uaudio.c 	asf1d = (const void *)(buf + offs);
asf1d            1543 dev/usb/uaudio.c 	if (asf1d->bDescriptorType != UDESC_CS_INTERFACE ||
asf1d            1544 dev/usb/uaudio.c 	    asf1d->bDescriptorSubtype != FORMAT_TYPE)
asf1d            1546 dev/usb/uaudio.c 	offs += asf1d->bLength;
asf1d            1550 dev/usb/uaudio.c 	if (asf1d->bFormatType != FORMAT_TYPE_I) {
asf1d            1653 dev/usb/uaudio.c 	chan = asf1d->bNrChannels;
asf1d            1654 dev/usb/uaudio.c 	prec = asf1d->bBitResolution;
asf1d            1696 dev/usb/uaudio.c 	       chan, prec, asf1d->bSubFrameSize * 8, format_str);
asf1d            1697 dev/usb/uaudio.c 	if (asf1d->bSamFreqType == UA_SAMP_CONTNUOUS) {
asf1d            1698 dev/usb/uaudio.c 		printf(" %d-%dHz\n", UA_SAMP_LO(asf1d), UA_SAMP_HI(asf1d));
asf1d            1701 dev/usb/uaudio.c 		printf(" %d", UA_GETSAMP(asf1d, 0));
asf1d            1702 dev/usb/uaudio.c 		for (r = 1; r < asf1d->bSamFreqType; r++)
asf1d            1703 dev/usb/uaudio.c 			printf(",%d", UA_GETSAMP(asf1d, r));
asf1d            1713 dev/usb/uaudio.c 	ai.asf1desc = asf1d;