asf1d 1523 dev/usb/uaudio.c const struct usb_audio_streaming_type1_descriptor *asf1d; asf1d 1542 dev/usb/uaudio.c asf1d = (const void *)(buf + offs); asf1d 1543 dev/usb/uaudio.c if (asf1d->bDescriptorType != UDESC_CS_INTERFACE || asf1d 1544 dev/usb/uaudio.c asf1d->bDescriptorSubtype != FORMAT_TYPE) asf1d 1546 dev/usb/uaudio.c offs += asf1d->bLength; asf1d 1550 dev/usb/uaudio.c if (asf1d->bFormatType != FORMAT_TYPE_I) { asf1d 1653 dev/usb/uaudio.c chan = asf1d->bNrChannels; asf1d 1654 dev/usb/uaudio.c prec = asf1d->bBitResolution; asf1d 1696 dev/usb/uaudio.c chan, prec, asf1d->bSubFrameSize * 8, format_str); asf1d 1697 dev/usb/uaudio.c if (asf1d->bSamFreqType == UA_SAMP_CONTNUOUS) { asf1d 1698 dev/usb/uaudio.c printf(" %d-%dHz\n", UA_SAMP_LO(asf1d), UA_SAMP_HI(asf1d)); asf1d 1701 dev/usb/uaudio.c printf(" %d", UA_GETSAMP(asf1d, 0)); asf1d 1702 dev/usb/uaudio.c for (r = 1; r < asf1d->bSamFreqType; r++) asf1d 1703 dev/usb/uaudio.c printf(",%d", UA_GETSAMP(asf1d, r)); asf1d 1713 dev/usb/uaudio.c ai.asf1desc = asf1d;