we 932 dev/ic/vga.c int ul, we, p, st; we 938 dev/ic/vga.c we = scr->vga_rollover + scr->pcs.type->ncols * 2; we 941 dev/ic/vga.c we = 0x8000; we 943 dev/ic/vga.c p = (scr->pcs.visibleoffset - ul + we) % we + lines * we 945 dev/ic/vga.c st = (scr->pcs.dispoffset - ul + we) % we; we 950 dev/ic/vga.c scr->pcs.visibleoffset = (p + ul) % we; we 548 dev/usb/usbdi.c XXX should we do this?