we                932 dev/ic/vga.c   		int ul, we, p, st;
we                938 dev/ic/vga.c   			we = scr->vga_rollover + scr->pcs.type->ncols * 2;
we                941 dev/ic/vga.c   			we = 0x8000;
we                943 dev/ic/vga.c   		p = (scr->pcs.visibleoffset - ul + we) % we + lines *
we                945 dev/ic/vga.c   		st = (scr->pcs.dispoffset - ul + we) % we;
we                950 dev/ic/vga.c   		scr->pcs.visibleoffset = (p + ul) % we;
we                548 dev/usb/usbdi.c XXX should we do this?