sc_pparams        284 dev/audio.c    	sc->sc_pparams = audio_default;
sc_pparams        847 dev/audio.c    	    (u_long)(sc->sc_pparams.precision / NBBY *
sc_pparams        848 dev/audio.c    		sc->sc_pparams.channels *
sc_pparams        849 dev/audio.c    		sc->sc_pparams.sample_rate)) * 10;
sc_pparams        967 dev/audio.c    		sc->sc_pparams = audio_default;
sc_pparams        975 dev/audio.c    	if (sc->sc_rparams.precision == 0 || sc->sc_pparams.precision == 0) {
sc_pparams        988 dev/audio.c    	ai.play.sample_rate   = sc->sc_pparams.sample_rate;
sc_pparams        989 dev/audio.c    	ai.play.encoding       = sc->sc_pparams.encoding;
sc_pparams        990 dev/audio.c    	ai.play.channels      = sc->sc_pparams.channels;
sc_pparams        991 dev/audio.c    	ai.play.precision     = sc->sc_pparams.precision;
sc_pparams       1058 dev/audio.c    		if (sc->sc_pparams.sw_code) {
sc_pparams       1059 dev/audio.c    			int ncc = cc / sc->sc_pparams.factor;
sc_pparams       1060 dev/audio.c    			audio_fill_silence(&sc->sc_pparams, inp, ncc);
sc_pparams       1061 dev/audio.c    			sc->sc_pparams.sw_code(sc->hw_hdl, inp, ncc);
sc_pparams       1063 dev/audio.c    			audio_fill_silence(&sc->sc_pparams, inp, cc);
sc_pparams       1305 dev/audio.c    		parm = &sc->sc_pparams;
sc_pparams       1429 dev/audio.c    		n = min(sc->sc_playdrop, uio->uio_resid * sc->sc_pparams.factor);
sc_pparams       1431 dev/audio.c    		uio->uio_offset += n / sc->sc_pparams.factor;
sc_pparams       1432 dev/audio.c    		uio->uio_resid -= n / sc->sc_pparams.factor;
sc_pparams       1439 dev/audio.c    	    sc->sc_pparams.sample_rate, sc->sc_pparams.encoding,
sc_pparams       1440 dev/audio.c    	    sc->sc_pparams.precision, sc->sc_pparams.channels,
sc_pparams       1441 dev/audio.c    	    sc->sc_pparams.sw_code, sc->sc_pparams.factor));
sc_pparams       1467 dev/audio.c    		if (sc->sc_pparams.factor != 1) {
sc_pparams       1469 dev/audio.c    			n /= sc->sc_pparams.factor;
sc_pparams       1470 dev/audio.c    			cc /= sc->sc_pparams.factor;
sc_pparams       1484 dev/audio.c    			    sc->sc_pparams.sw_code, sc->sc_pparams.factor);
sc_pparams       1504 dev/audio.c    		if (sc->sc_pparams.sw_code) {
sc_pparams       1505 dev/audio.c    			sc->sc_pparams.sw_code(sc->hw_hdl, inp, cc);
sc_pparams       1507 dev/audio.c    			cc *= sc->sc_pparams.factor;
sc_pparams       1549 dev/audio.c    			if (sc->sc_pparams.sw_code) {
sc_pparams       1550 dev/audio.c    				int ncc = cc / sc->sc_pparams.factor;
sc_pparams       1551 dev/audio.c    				audio_fill_silence(&sc->sc_pparams, einp, ncc);
sc_pparams       1552 dev/audio.c    				sc->sc_pparams.sw_code(sc->hw_hdl, einp, ncc);
sc_pparams       1554 dev/audio.c    				audio_fill_silence(&sc->sc_pparams, einp, cc);
sc_pparams       1631 dev/audio.c    		    (sc->sc_pparams.factor * sc->sc_pparams.channels *
sc_pparams       1632 dev/audio.c    		    sc->sc_pparams.precision);
sc_pparams       1668 dev/audio.c    		*(u_long *)addr = sc->sc_pr.used / sc->sc_pparams.factor;
sc_pparams       1830 dev/audio.c    			audio_fill_silence(&sc->sc_pparams, cb->start, cb->bufsize);
sc_pparams       1885 dev/audio.c    		    audio_pint, (void *)sc, &sc->sc_pparams);
sc_pparams       1932 dev/audio.c    			if (sc->sc_pparams.sw_code) {
sc_pparams       1933 dev/audio.c    				int ncc = cc / sc->sc_pparams.factor;
sc_pparams       1934 dev/audio.c    				audio_fill_silence(&sc->sc_pparams, inp, ncc);
sc_pparams       1935 dev/audio.c    				sc->sc_pparams.sw_code(sc->hw_hdl, inp, ncc);
sc_pparams       1937 dev/audio.c    				audio_fill_silence(&sc->sc_pparams, inp, cc);
sc_pparams       1949 dev/audio.c    		if (sc->sc_pparams.sw_code) {
sc_pparams       1950 dev/audio.c    			int ncc = cc / sc->sc_pparams.factor;
sc_pparams       1951 dev/audio.c    			audio_fill_silence(&sc->sc_pparams, inp, ncc);
sc_pparams       1952 dev/audio.c    			sc->sc_pparams.sw_code(sc->hw_hdl, inp, ncc);
sc_pparams       1954 dev/audio.c    			audio_fill_silence(&sc->sc_pparams, inp, cc);
sc_pparams       2485 dev/audio.c    	pp = sc->sc_pparams;	/* Temporary encoding storage in */
sc_pparams       2587 dev/audio.c    		sc->sc_pparams = pp;
sc_pparams       2601 dev/audio.c    	    audio_print_params("After setting play params", &sc->sc_pparams);
sc_pparams       2673 dev/audio.c    			int pbs = ai->blocksize * sc->sc_pparams.factor;
sc_pparams       2770 dev/audio.c    	p->sample_rate = sc->sc_pparams.sample_rate;
sc_pparams       2772 dev/audio.c    	p->channels = sc->sc_pparams.channels;
sc_pparams       2774 dev/audio.c    	p->precision = sc->sc_pparams.precision;
sc_pparams       2776 dev/audio.c    	p->encoding = sc->sc_pparams.encoding;
sc_pparams       2802 dev/audio.c    	p->seek = sc->sc_pr.used / sc->sc_pparams.factor;
sc_pparams       2825 dev/audio.c    	p->buffer_size = sc->sc_pr.bufsize / sc->sc_pparams.factor;
sc_pparams       2828 dev/audio.c    	if ((ai->blocksize = sc->sc_pr.blksize / sc->sc_pparams.factor) != 0) {
sc_pparams        124 dev/audiovar.h 	struct	audio_params sc_pparams;	/* play encoding parameters */