play              123 compat/ossaudio/ossaudio.c 		tmpinfo.play.sample_rate =
play              135 compat/ossaudio/ossaudio.c 		idat = tmpinfo.play.sample_rate;
play              145 compat/ossaudio/ossaudio.c 		tmpinfo.play.channels =
play              151 compat/ossaudio/ossaudio.c 		idat = tmpinfo.play.channels - 1;
play              173 compat/ossaudio/ossaudio.c 			tmpinfo.play.precision =
play              175 compat/ossaudio/ossaudio.c 			tmpinfo.play.encoding =
play              179 compat/ossaudio/ossaudio.c 			tmpinfo.play.precision =
play              181 compat/ossaudio/ossaudio.c 			tmpinfo.play.encoding =
play              185 compat/ossaudio/ossaudio.c 			tmpinfo.play.precision =
play              187 compat/ossaudio/ossaudio.c 			tmpinfo.play.encoding =
play              191 compat/ossaudio/ossaudio.c 			tmpinfo.play.precision =
play              193 compat/ossaudio/ossaudio.c 			tmpinfo.play.encoding =
play              197 compat/ossaudio/ossaudio.c 			tmpinfo.play.precision =
play              199 compat/ossaudio/ossaudio.c 			tmpinfo.play.encoding =
play              203 compat/ossaudio/ossaudio.c 			tmpinfo.play.precision =
play              205 compat/ossaudio/ossaudio.c 			tmpinfo.play.encoding =
play              209 compat/ossaudio/ossaudio.c 			tmpinfo.play.precision =
play              211 compat/ossaudio/ossaudio.c 			tmpinfo.play.encoding =
play              215 compat/ossaudio/ossaudio.c 			tmpinfo.play.precision =
play              217 compat/ossaudio/ossaudio.c 			tmpinfo.play.encoding =
play              230 compat/ossaudio/ossaudio.c 		switch (tmpinfo.play.encoding) {
play              238 compat/ossaudio/ossaudio.c 			if (tmpinfo.play.precision == 16)
play              244 compat/ossaudio/ossaudio.c 			if (tmpinfo.play.precision == 16)
play              250 compat/ossaudio/ossaudio.c 			if (tmpinfo.play.precision == 16)
play              256 compat/ossaudio/ossaudio.c 			if (tmpinfo.play.precision == 16)
play              274 compat/ossaudio/ossaudio.c 		tmpinfo.play.channels =
play              282 compat/ossaudio/ossaudio.c 		idat = tmpinfo.play.channels;
play              300 compat/ossaudio/ossaudio.c 			idat = tmpinfo.play.buffer_size / tmpinfo.blocksize;
play              301 compat/ossaudio/ossaudio.c 		idat = (tmpinfo.play.buffer_size / idat) & -4;
play              307 compat/ossaudio/ossaudio.c 		idat = tmpinfo.play.buffer_size / tmpinfo.blocksize;
play              401 compat/ossaudio/ossaudio.c 		    (tmpinfo.play.seek + tmpinfo.blocksize - 1) /
play              405 compat/ossaudio/ossaudio.c 		    tmpinfo.hiwat * tmpinfo.blocksize - tmpinfo.play.seek;
play              454 compat/ossaudio/ossaudio.c 		idat = (tmpinfo.play.pause ? 0 : OSS_PCM_ENABLE_OUTPUT) |
play              465 compat/ossaudio/ossaudio.c 		tmpinfo.play.pause = (idat & OSS_PCM_ENABLE_OUTPUT) == 0;
play              134 compat/sunos/sunos.h 	struct sunos_audio_prinfo play;
play              738 compat/sunos/sunos_ioctl.c 		sunos_aui.play = *(struct sunos_audio_prinfo *)&aui.play;
play              742 compat/sunos/sunos_ioctl.c 		sunos_aui.play.avail_ports = AUDIO_SPEAKER | AUDIO_HEADPHONE;
play              745 compat/sunos/sunos_ioctl.c 		sunos_aui.play.waiting = 0;
play              747 compat/sunos/sunos_ioctl.c 		sunos_aui.play.eof = 0;
play              771 compat/sunos/sunos_ioctl.c 		aui.play = *(struct audio_prinfo *)&sunos_aui.play;
play              787 compat/sunos/sunos_ioctl.c 		if (sunos_aui.play.pause == 0 || sunos_aui.play.active == 0)
play              788 compat/sunos/sunos_ioctl.c 			aui.play.pause = 0;
play              789 compat/sunos/sunos_ioctl.c 		else if (sunos_aui.play.pause != (u_char)~0 ||
play              790 compat/sunos/sunos_ioctl.c 			 sunos_aui.play.active != (u_char)~0)
play              791 compat/sunos/sunos_ioctl.c 			aui.play.pause = 1;
play              140 dev/audio.c    void	audio_selwakeup(struct audio_softc *sc, int play);
play              988 dev/audio.c    	ai.play.sample_rate   = sc->sc_pparams.sample_rate;
play              989 dev/audio.c    	ai.play.encoding       = sc->sc_pparams.encoding;
play              990 dev/audio.c    	ai.play.channels      = sc->sc_pparams.channels;
play              991 dev/audio.c    	ai.play.precision     = sc->sc_pparams.precision;
play              992 dev/audio.c    	ai.play.pause	      = 0;
play             1739 dev/audio.c    audio_selwakeup(struct audio_softc *sc, int play)
play             1743 dev/audio.c    	si = play? &sc->sc_wsel : &sc->sc_rsel;
play             1745 dev/audio.c    	audio_wakeup(play? &sc->sc_wchan : &sc->sc_rchan);
play             2464 dev/audio.c    	struct audio_prinfo *r = &ai->record, *p = &ai->play;
play             2764 dev/audio.c    	struct audio_prinfo *r = &ai->record, *p = &ai->play;
play             1192 dev/isa/ess.c  ess_set_params(addr, setmode, usemode, play, rec)
play             1195 dev/isa/ess.c  	struct audio_params *play, *rec;
play             1211 dev/isa/ess.c  	if (play->sample_rate != rec->sample_rate &&
play             1214 dev/isa/ess.c  			rec->sample_rate = play->sample_rate;
play             1217 dev/isa/ess.c  			play->sample_rate = rec->sample_rate;
play             1228 dev/isa/ess.c  		p = mode == AUMODE_PLAY ? play : rec;
play             1269 dev/isa/ess.c  		rate = play->sample_rate;
play             1678 dev/isa/mcd.c  	mbx.cmd.length = sizeof(mbx.cmd.data.play);
play             1679 dev/isa/mcd.c  	mbx.cmd.data.play.start_msf[0] = sc->toc[a].toc.absolute_pos[0];
play             1680 dev/isa/mcd.c  	mbx.cmd.data.play.start_msf[1] = sc->toc[a].toc.absolute_pos[1];
play             1681 dev/isa/mcd.c  	mbx.cmd.data.play.start_msf[2] = sc->toc[a].toc.absolute_pos[2];
play             1682 dev/isa/mcd.c  	mbx.cmd.data.play.end_msf[0] = sc->toc[z+1].toc.absolute_pos[0];
play             1683 dev/isa/mcd.c  	mbx.cmd.data.play.end_msf[1] = sc->toc[z+1].toc.absolute_pos[1];
play             1684 dev/isa/mcd.c  	mbx.cmd.data.play.end_msf[2] = sc->toc[z+1].toc.absolute_pos[2];
play             1712 dev/isa/mcd.c  	mbx.cmd.length = sizeof(mbx.cmd.data.play);
play             1713 dev/isa/mcd.c  	mbx.cmd.data.play.start_msf[0] = bin2bcd(p->start_m);
play             1714 dev/isa/mcd.c  	mbx.cmd.data.play.start_msf[1] = bin2bcd(p->start_s);
play             1715 dev/isa/mcd.c  	mbx.cmd.data.play.start_msf[2] = bin2bcd(p->start_f);
play             1716 dev/isa/mcd.c  	mbx.cmd.data.play.end_msf[0] = bin2bcd(p->end_m);
play             1717 dev/isa/mcd.c  	mbx.cmd.data.play.end_msf[1] = bin2bcd(p->end_s);
play             1718 dev/isa/mcd.c  	mbx.cmd.data.play.end_msf[2] = bin2bcd(p->end_f);
play             1744 dev/isa/mcd.c  	mbx.cmd.length = sizeof(mbx.cmd.data.play);
play             1745 dev/isa/mcd.c  	hsg2msf(p->blk, mbx.cmd.data.play.start_msf);
play             1746 dev/isa/mcd.c  	hsg2msf(p->blk + p->len, mbx.cmd.data.play.end_msf);
play              208 dev/isa/mcdreg.h 		} play;
play              519 dev/isa/sbdsp.c sbdsp_set_params(addr, setmode, usemode, play, rec)
play              522 dev/isa/sbdsp.c 	struct audio_params *play, *rec;
play              546 dev/isa/sbdsp.c 	    play->sample_rate != rec->sample_rate &&
play              549 dev/isa/sbdsp.c 			rec->sample_rate = play->sample_rate;
play              552 dev/isa/sbdsp.c 			play->sample_rate = rec->sample_rate;
play              564 dev/isa/sbdsp.c 		p = mode == AUMODE_PLAY ? play : rec;
play              708 dev/isa/sbdsp.c 			play->sw_code = linear8_to_linear16;
play              709 dev/isa/sbdsp.c 			play->factor = 2;
play              712 dev/pci/auich.c auich_set_params(v, setmode, usemode, play, rec)
play              715 dev/pci/auich.c 	struct audio_params *play, *rec;
play              723 dev/pci/auich.c 		play->factor = 1;
play              724 dev/pci/auich.c 		play->sw_code = NULL;
play              725 dev/pci/auich.c 		switch(play->encoding) {
play              727 dev/pci/auich.c 			switch (play->channels) {
play              729 dev/pci/auich.c 				play->factor = 4;
play              730 dev/pci/auich.c 				play->sw_code = mulaw_to_slinear16_mts;
play              733 dev/pci/auich.c 				play->factor = 2;
play              734 dev/pci/auich.c 				play->sw_code = mulaw_to_slinear16;
play              741 dev/pci/auich.c 			switch (play->precision) {
play              743 dev/pci/auich.c 				switch (play->channels) {
play              745 dev/pci/auich.c 					play->factor = 4;
play              746 dev/pci/auich.c 					play->sw_code = linear8_to_linear16_mts;
play              749 dev/pci/auich.c 					play->factor = 2;
play              750 dev/pci/auich.c 					play->sw_code = linear8_to_linear16;
play              757 dev/pci/auich.c 				switch (play->channels) {
play              759 dev/pci/auich.c 					play->factor = 2;
play              760 dev/pci/auich.c 					play->sw_code = noswap_bytes_mts;
play              773 dev/pci/auich.c 			switch (play->precision) {
play              775 dev/pci/auich.c 				switch (play->channels) {
play              777 dev/pci/auich.c 					play->factor = 4;
play              778 dev/pci/auich.c 					play->sw_code = ulinear8_to_linear16_mts;
play              781 dev/pci/auich.c 					play->factor = 2;
play              782 dev/pci/auich.c 					play->sw_code = ulinear8_to_linear16;
play              789 dev/pci/auich.c 				switch (play->channels) {
play              791 dev/pci/auich.c 					play->factor = 2;
play              792 dev/pci/auich.c 					play->sw_code = change_sign16_mts;
play              795 dev/pci/auich.c 					play->sw_code = change_sign16;
play              806 dev/pci/auich.c 			switch (play->channels) {
play              808 dev/pci/auich.c 				play->factor = 4;
play              809 dev/pci/auich.c 				play->sw_code = alaw_to_slinear16_mts;
play              812 dev/pci/auich.c 				play->factor = 2;
play              813 dev/pci/auich.c 				play->sw_code = alaw_to_slinear16;
play              820 dev/pci/auich.c 			switch (play->precision) {
play              822 dev/pci/auich.c 				switch (play->channels) {
play              824 dev/pci/auich.c 					play->factor = 4;
play              825 dev/pci/auich.c 					play->sw_code = linear8_to_linear16_mts;
play              828 dev/pci/auich.c 					play->factor = 2;
play              829 dev/pci/auich.c 					play->sw_code = linear8_to_linear16;
play              836 dev/pci/auich.c 				switch (play->channels) {
play              838 dev/pci/auich.c 					play->factor = 2;
play              839 dev/pci/auich.c 					play->sw_code = swap_bytes_mts;
play              842 dev/pci/auich.c 					play->sw_code = swap_bytes;
play              853 dev/pci/auich.c 			switch (play->precision) {
play              855 dev/pci/auich.c 				switch (play->channels) {
play              857 dev/pci/auich.c 					play->factor = 4;
play              858 dev/pci/auich.c 					play->sw_code = ulinear8_to_linear16_mts;
play              861 dev/pci/auich.c 					play->factor = 2;
play              862 dev/pci/auich.c 					play->sw_code = ulinear8_to_linear16;
play              869 dev/pci/auich.c 				switch (play->channels) {
play              871 dev/pci/auich.c 					play->factor = 2;
play              872 dev/pci/auich.c 					play->sw_code = change_sign16_swap_bytes_mts;
play              875 dev/pci/auich.c 					play->sw_code = change_sign16_swap_bytes;
play              889 dev/pci/auich.c 		orate = adj_rate = play->sample_rate;
play              892 dev/pci/auich.c 		play->sample_rate = adj_rate;
play              893 dev/pci/auich.c 		error = ac97_set_rate(sc->codec_if, play, AUMODE_PLAY);
play              894 dev/pci/auich.c 		if (play->sample_rate == adj_rate)
play              895 dev/pci/auich.c 			play->sample_rate = orate;
play              363 dev/pci/auixp.c     struct audio_params *play, struct audio_params *rec)
play              372 dev/pci/auixp.c 		play->factor = 1;
play              373 dev/pci/auixp.c 		play->sw_code = NULL;
play              374 dev/pci/auixp.c 		switch(play->encoding) {
play              376 dev/pci/auixp.c 			switch (play->channels) {
play              378 dev/pci/auixp.c 				play->factor = 4;
play              379 dev/pci/auixp.c 				play->sw_code = mulaw_to_slinear16_mts;
play              382 dev/pci/auixp.c 				play->factor = 2;
play              383 dev/pci/auixp.c 				play->sw_code = mulaw_to_slinear16;
play              390 dev/pci/auixp.c 			switch (play->precision) {
play              392 dev/pci/auixp.c 				switch (play->channels) {
play              394 dev/pci/auixp.c 					play->factor = 4;
play              395 dev/pci/auixp.c 					play->sw_code = linear8_to_linear16_mts;
play              398 dev/pci/auixp.c 					play->factor = 2;
play              399 dev/pci/auixp.c 					play->sw_code = linear8_to_linear16;
play              406 dev/pci/auixp.c 				switch (play->channels) {
play              408 dev/pci/auixp.c 					play->factor = 2;
play              409 dev/pci/auixp.c 					play->sw_code = noswap_bytes_mts;
play              422 dev/pci/auixp.c 			switch (play->precision) {
play              424 dev/pci/auixp.c 				switch (play->channels) {
play              426 dev/pci/auixp.c 					play->factor = 4;
play              427 dev/pci/auixp.c 					play->sw_code = ulinear8_to_linear16_mts;
play              430 dev/pci/auixp.c 					play->factor = 2;
play              431 dev/pci/auixp.c 					play->sw_code = ulinear8_to_linear16;
play              438 dev/pci/auixp.c 				switch (play->channels) {
play              440 dev/pci/auixp.c 					play->factor = 2;
play              441 dev/pci/auixp.c 					play->sw_code = change_sign16_mts;
play              444 dev/pci/auixp.c 					play->sw_code = change_sign16;
play              455 dev/pci/auixp.c 			switch (play->channels) {
play              457 dev/pci/auixp.c 				play->factor = 4;
play              458 dev/pci/auixp.c 				play->sw_code = alaw_to_slinear16_mts;
play              461 dev/pci/auixp.c 				play->factor = 2;
play              462 dev/pci/auixp.c 				play->sw_code = alaw_to_slinear16;
play              469 dev/pci/auixp.c 			switch (play->precision) {
play              471 dev/pci/auixp.c 				switch (play->channels) {
play              473 dev/pci/auixp.c 					play->factor = 4;
play              474 dev/pci/auixp.c 					play->sw_code = linear8_to_linear16_mts;
play              477 dev/pci/auixp.c 					play->factor = 2;
play              478 dev/pci/auixp.c 					play->sw_code = linear8_to_linear16;
play              485 dev/pci/auixp.c 				switch (play->channels) {
play              487 dev/pci/auixp.c 					play->factor = 2;
play              488 dev/pci/auixp.c 					play->sw_code = swap_bytes_mts;
play              491 dev/pci/auixp.c 					play->sw_code = swap_bytes;
play              502 dev/pci/auixp.c 			switch (play->precision) {
play              504 dev/pci/auixp.c 				switch (play->channels) {
play              506 dev/pci/auixp.c 					play->factor = 4;
play              507 dev/pci/auixp.c 					play->sw_code = ulinear8_to_linear16_mts;
play              510 dev/pci/auixp.c 					play->factor = 2;
play              511 dev/pci/auixp.c 					play->sw_code = ulinear8_to_linear16;
play              518 dev/pci/auixp.c 				switch (play->channels) {
play              520 dev/pci/auixp.c 					play->factor = 2;
play              521 dev/pci/auixp.c 					play->sw_code = change_sign16_swap_bytes_mts;
play              524 dev/pci/auixp.c 					play->sw_code = change_sign16_swap_bytes;
play              538 dev/pci/auixp.c 		error = ac97_set_rate(co->codec_if, play, AUMODE_PLAY);
play             1000 dev/pci/autri.c autri_set_params(addr, setmode, usemode, play, rec)
play             1003 dev/pci/autri.c 	struct audio_params *play, *rec;
play             1013 dev/pci/autri.c 		p = mode == AUMODE_PLAY ? play : rec;
play              520 dev/pci/auvia.c     struct audio_params *play, struct audio_params *rec)
play              534 dev/pci/auvia.c 			p = play;
play              622 dev/pci/cmpci.c     struct audio_params *play, struct audio_params *rec)
play              637 dev/pci/cmpci.c 			p = play;
play             1101 dev/pci/cs4280.c cs4280_set_params(addr, setmode, usemode, play, rec)
play             1104 dev/pci/cs4280.c 	struct audio_params *play, *rec;
play             1115 dev/pci/cs4280.c 		p = mode == AUMODE_PLAY ? play : rec;
play             1117 dev/pci/cs4280.c 		if (p == play) {
play             1197 dev/pci/cs4280.c 	cs4280_set_dac_rate(sc, play->sample_rate);
play              512 dev/pci/cs4281.c cs4281_set_params(addr, setmode, usemode, play, rec)
play              515 dev/pci/cs4281.c 	struct audio_params *play, *rec;
play              526 dev/pci/cs4281.c 		p = mode == AUMODE_PLAY ? play : rec;
play              528 dev/pci/cs4281.c 		if (p == play) {
play              577 dev/pci/cs4281.c 	cs4281_set_dac_rate(sc, play->sample_rate);
play              936 dev/pci/eap.c      struct audio_params *play, struct audio_params *rec)
play              947 dev/pci/eap.c  		if (play->sample_rate != rec->sample_rate &&
play              950 dev/pci/eap.c  				rec->sample_rate = play->sample_rate;
play              953 dev/pci/eap.c  				play->sample_rate = rec->sample_rate;
play              965 dev/pci/eap.c  		p = mode == AUMODE_PLAY ? play : rec;
play             1017 dev/pci/eap.c  		eap1371_set_dac_rate(sc, play->sample_rate, 1);
play             1018 dev/pci/eap.c  		eap1371_set_dac_rate(sc, play->sample_rate, 2);
play             1036 dev/pci/eap.c  			    play->sample_rate - 2);
play             2204 dev/pci/emuxki.c 		   struct audio_params *play, struct audio_params *rec)
play             2215 dev/pci/emuxki.c 		p = (mode == AUMODE_PLAY) ? play : rec;
play              253 dev/pci/esa.c  esa_set_params(void *hdl, int setmode, int usemode, struct audio_params *play,
play              269 dev/pci/esa.c  			p = play;
play              270 dev/pci/esa.c  			ch = &vc->play;
play              341 dev/pci/esa.c  	struct audio_params *p = &vc->play.mode;
play              351 dev/pci/esa.c  	vc->play.data_offset = ESA_DAC_DATA + (data_bytes * vc->index);
play              357 dev/pci/esa.c  		       vc->play.data_offset + ESA_SRC3_MODE_OFFSET,
play              364 dev/pci/esa.c  		       vc->play.data_offset + ESA_SRC3_WORD_LENGTH_OFFSET,
play              370 dev/pci/esa.c  		       vc->play.data_offset + ESA_CDATA_FREQUENCY, freq);
play              406 dev/pci/esa.c  	vc->play.blksize = vc->rec.blksize = 4096;
play              408 dev/pci/esa.c  	return (vc->play.blksize);
play              420 dev/pci/esa.c  	if (vc->play.active == 0)
play              423 dev/pci/esa.c  	vc->play.active = 0;
play              426 dev/pci/esa.c  		       ESA_CDATA_INSTANCE_READY + vc->play.data_offset, 0);
play              573 dev/pci/esa.c  	vc->play.bufsize = vc->rec.bufsize = 65536;
play              575 dev/pci/esa.c  	return (vc->play.bufsize);
play              610 dev/pci/esa.c  	if (vc->play.active)
play              621 dev/pci/esa.c  	vc->play.active = 1;
play              622 dev/pci/esa.c  	vc->play.intr = intr;
play              623 dev/pci/esa.c  	vc->play.arg = intrarg;
play              624 dev/pci/esa.c  	vc->play.pos = 0;
play              625 dev/pci/esa.c  	vc->play.count = 0;
play              626 dev/pci/esa.c  	vc->play.buf = start;
play              629 dev/pci/esa.c  	vc->play.start = bufaddr;
play              673 dev/pci/esa.c  	    vc->play.mode.sample_rate > 45000 ? 0xff : 0);
play              904 dev/pci/esa.c  					if (vc->play.active) {
play              905 dev/pci/esa.c  						play_blksize = vc->play.blksize;
play              906 dev/pci/esa.c  						play_bufsize = vc->play.bufsize;
play              907 dev/pci/esa.c  						pos = esa_get_pointer(sc, &vc->play)
play              909 dev/pci/esa.c  						diff = (play_bufsize + pos - vc->play.pos)
play              911 dev/pci/esa.c  						vc->play.pos = pos;
play              912 dev/pci/esa.c  						vc->play.count += diff;
play              913 dev/pci/esa.c  						while(vc->play.count >= play_blksize) {
play              914 dev/pci/esa.c  							vc->play.count -= play_blksize;
play              915 dev/pci/esa.c  							(*vc->play.intr)(vc->play.arg);
play             1363 dev/pci/esa.c  		vc->play.data_offset = ESA_DAC_DATA + (data_bytes * i);
play               92 dev/pci/esavar.h 	struct esa_channel	play;
play              722 dev/pci/eso.c  eso_set_params(hdl, setmode, usemode, play, rec)
play              725 dev/pci/eso.c  	struct audio_params *play, *rec;
play              737 dev/pci/eso.c  		p = (mode == AUMODE_PLAY) ? play : rec;
play              543 dev/pci/fms.c  fms_set_params(addr, setmode, usemode, play, rec)
play              546 dev/pci/fms.c  	struct audio_params *play, *rec;
play              552 dev/pci/fms.c  		play->factor = 1;
play              553 dev/pci/fms.c  		play->sw_code = 0;
play              554 dev/pci/fms.c  		switch(play->encoding) {
play              556 dev/pci/fms.c  			play->factor = 2;
play              557 dev/pci/fms.c  			play->sw_code = mulaw_to_slinear16_le;
play              560 dev/pci/fms.c  			if (play->precision == 8)
play              561 dev/pci/fms.c  				play->sw_code = change_sign8;
play              564 dev/pci/fms.c  			if (play->precision == 16)
play              565 dev/pci/fms.c  				play->sw_code = change_sign16_le;
play              568 dev/pci/fms.c  			play->factor = 2;
play              569 dev/pci/fms.c  			play->sw_code = alaw_to_slinear16_le;
play              572 dev/pci/fms.c  			if (play->precision == 16)
play              573 dev/pci/fms.c  				play->sw_code = swap_bytes;
play              575 dev/pci/fms.c  				play->sw_code = change_sign8;
play              578 dev/pci/fms.c  			if (play->precision == 16)
play              579 dev/pci/fms.c  				play->sw_code = change_sign16_swap_bytes_le;
play              584 dev/pci/fms.c  		for (i = 0; i < 10 && play->sample_rate > fms_rates[i].limit;
play              587 dev/pci/fms.c  		play->sample_rate = fms_rates[i].rate;
play              588 dev/pci/fms.c  		sc->sc_play_reg = (play->channels == 2 ? FM_PLAY_STEREO : 0) |
play              589 dev/pci/fms.c  		    (play->precision * play->factor == 16 ? FM_PLAY_16BIT : 0) |
play              613 dev/pci/fms.c  			if (play->precision == 16)
play              614 dev/pci/fms.c  				play->sw_code = swap_bytes;
play              616 dev/pci/fms.c  				play->sw_code = change_sign8;
play              619 dev/pci/fms.c  			if (play->precision == 16)
play              620 dev/pci/fms.c  				play->sw_code = swap_bytes_change_sign16_le;
play              462 dev/pci/maestro.c 	struct maestro_channel	play;
play              756 dev/pci/maestro.c 	sc->play.mode = MAESTRO_PLAY;
play              757 dev/pci/maestro.c 	sc->play.sc = sc;
play              758 dev/pci/maestro.c 	sc->play.num = 0;
play             1046 dev/pci/maestro.c 	if (sc->play.mode & MAESTRO_RUNNING)
play             1047 dev/pci/maestro.c 		freq = maestro_calc_timer_freq(&sc->play);
play             1062 dev/pci/maestro.c maestro_set_params(hdl, setmode, usemode, play, rec)
play             1065 dev/pci/maestro.c 	struct audio_params *play, *rec;
play             1073 dev/pci/maestro.c 	if (sc->play.mode & MAESTRO_RUNNING)
play             1076 dev/pci/maestro.c 	if (play->sample_rate < 4000)
play             1077 dev/pci/maestro.c 		play->sample_rate = 4000;
play             1078 dev/pci/maestro.c 	else if (play->sample_rate > 48000)
play             1079 dev/pci/maestro.c 		play->sample_rate = 48000;
play             1081 dev/pci/maestro.c 	play->factor = 1;
play             1082 dev/pci/maestro.c 	play->sw_code = NULL;
play             1083 dev/pci/maestro.c 	if (play->channels != 1 && play->channels != 2)
play             1087 dev/pci/maestro.c 	sc->play.mode = MAESTRO_PLAY;
play             1088 dev/pci/maestro.c 	if (play->channels == 2)
play             1089 dev/pci/maestro.c 		sc->play.mode |= MAESTRO_STEREO;
play             1091 dev/pci/maestro.c 	if (play->encoding == AUDIO_ENCODING_ULAW) {
play             1092 dev/pci/maestro.c 		play->factor = 2;
play             1093 dev/pci/maestro.c 		play->sw_code = mulaw_to_slinear16_le;
play             1094 dev/pci/maestro.c 	} else if (play->encoding == AUDIO_ENCODING_ALAW) {
play             1095 dev/pci/maestro.c 		play->factor = 2;
play             1096 dev/pci/maestro.c 		play->sw_code = alaw_to_slinear16_le;
play             1097 dev/pci/maestro.c 	} else if (play->precision == 8) {
play             1098 dev/pci/maestro.c 		sc->play.mode |= MAESTRO_8BIT;
play             1099 dev/pci/maestro.c 		if (play->encoding == AUDIO_ENCODING_ULINEAR_LE ||
play             1100 dev/pci/maestro.c 		    play->encoding == AUDIO_ENCODING_ULINEAR_BE)
play             1101 dev/pci/maestro.c 		    sc->play.mode |= MAESTRO_UNSIGNED;
play             1103 dev/pci/maestro.c 	else if (play->encoding == AUDIO_ENCODING_ULINEAR_LE)
play             1104 dev/pci/maestro.c 		play->sw_code = change_sign16_le;
play             1105 dev/pci/maestro.c 	else if (play->encoding == AUDIO_ENCODING_SLINEAR_BE)
play             1106 dev/pci/maestro.c 		play->sw_code = swap_bytes;
play             1107 dev/pci/maestro.c 	else if (play->encoding == AUDIO_ENCODING_ULINEAR_BE)
play             1108 dev/pci/maestro.c 		play->sw_code = change_sign16_swap_bytes_le;
play             1109 dev/pci/maestro.c 	else if (play->encoding != AUDIO_ENCODING_SLINEAR_LE)
play             1112 dev/pci/maestro.c 	maestro_set_speed(&sc->play, &play->sample_rate);
play             1129 dev/pci/maestro.c 	sc->play.mode = MAESTRO_PLAY;
play             1184 dev/pci/maestro.c 	maestro_channel_stop(&sc->play);
play             1185 dev/pci/maestro.c 	sc->play.mode &= ~MAESTRO_RUNNING;
play             1304 dev/pci/maestro.c 	sc->play.mode |= MAESTRO_RUNNING;
play             1305 dev/pci/maestro.c 	sc->play.wpwa = APU_USE_SYSMEM | (offset >> 8);
play             1310 dev/pci/maestro.c 	sc->play.intr = intr;
play             1311 dev/pci/maestro.c 	sc->play.intr_arg = arg;
play             1312 dev/pci/maestro.c 	sc->play.blocksize = blksize;
play             1313 dev/pci/maestro.c 	sc->play.end = offset+size;
play             1314 dev/pci/maestro.c 	sc->play.start = offset;
play             1315 dev/pci/maestro.c 	sc->play.current = sc->play.start;
play             1316 dev/pci/maestro.c 	if ((sc->play.mode & (MAESTRO_STEREO | MAESTRO_8BIT)) == MAESTRO_STEREO) {
play             1317 dev/pci/maestro.c 		sc->play.wpwa >>= 1;
play             1318 dev/pci/maestro.c 		sc->play.start >>= 1;
play             1319 dev/pci/maestro.c 		sc->play.end >>= 1;
play             1320 dev/pci/maestro.c 		sc->play.blocksize >>= 1;
play             1322 dev/pci/maestro.c 	maestro_channel_start(&sc->play);
play             1324 dev/pci/maestro.c 	sc->play.threshold = sc->play.start;
play             1504 dev/pci/maestro.c 		if (sc->play.mode & MAESTRO_RUNNING) {
play             1505 dev/pci/maestro.c 		    	sc->play.current = wp_apu_read(sc, sc->play.num, APUREG_CURPTR);
play             1506 dev/pci/maestro.c 			maestro_channel_stop(&sc->play);
play             1534 dev/pci/maestro.c 		if (sc->play.mode & MAESTRO_RUNNING)
play             1535 dev/pci/maestro.c 			maestro_channel_start(&sc->play);
play             1659 dev/pci/maestro.c 	if (sc->play.mode & MAESTRO_RUNNING) {
play             1660 dev/pci/maestro.c 		maestro_channel_advance_dma(&sc->play);
play             1661 dev/pci/maestro.c 		if (sc->play.mode & MAESTRO_STEREO)
play             1662 dev/pci/maestro.c 			maestro_channel_suppress_jitter(&sc->play);
play              833 dev/pci/neo.c  neo_set_params(addr, setmode, usemode, play, rec)
play              836 dev/pci/neo.c  	struct audio_params *play, *rec;
play              849 dev/pci/neo.c  		p = mode == AUMODE_PLAY ? play : rec;
play             1191 dev/pci/yds.c  yds_set_params(addr, setmode, usemode, play, rec)
play             1194 dev/pci/yds.c  	struct audio_params *play, *rec;
play             1204 dev/pci/yds.c  		p = mode == AUMODE_PLAY ? play : rec;
play             3019 dev/usb/uaudio.c 		  struct audio_params *play, struct audio_params *rec)
play             3051 dev/usb/uaudio.c 		p = (mode == AUMODE_PLAY) ? play : rec;
play             3181 dev/usb/uaudio.c 		uaudio_chan_init(&sc->sc_playchan, paltidx, play, 0);
play               69 sys/audioio.h  	struct	audio_prinfo play;	/* Info for play (output) side */