_e00dU            296 dev/ic/pcdisplay_chars.c 	{_e00dU, 0x3c, 2}, /* inverted angle? -> < */
_e00dU           1123 dev/ic/vga.c   	_e00dU,
_e00dU             65 dev/wscons/wsemul_vt100_chars.c 	_e00cU, _e00dU, _e00eU, 0x2216, 0x2215, 0x00ac, _e00fU, 0x232a,