_e00dU 296 dev/ic/pcdisplay_chars.c {_e00dU, 0x3c, 2}, /* inverted angle? -> < */ _e00dU 1123 dev/ic/vga.c _e00dU, _e00dU 65 dev/wscons/wsemul_vt100_chars.c _e00cU, _e00dU, _e00eU, 0x2216, 0x2215, 0x00ac, _e00fU, 0x232a,