SPLAY_EMPTY 124 sys/tree.h if (SPLAY_EMPTY(head)) \
SPLAY_EMPTY 160 sys/tree.h if (SPLAY_EMPTY(head)) { \
SPLAY_EMPTY 185 sys/tree.h if (SPLAY_EMPTY(head)) \
SPLAY_EMPTY 280 sys/tree.h #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
SPLAY_EMPTY 282 sys/tree.h #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \